Moi & Bolly menggunakan art style yang simple dan lucu sebagai identitas kami dengan mengambil referensi langsung dari beberapa jenis kucing yang ada. Kami ingin orang-orang yang memainkan game kami bermain dengan nyaman dengan visualisasi karakter dari Moi dan Bolly.
Tujuan dari Moi & Bolly adalah menciptakan game yang lucu dan menarik bagi pemainnya. Kami menggunakan latar belakang di dalam dungeon karena kedua kucing, Moi dan Bolly yang terjatuh dari jurang dan memasuki sebuah dungeon.
Adapun sebagai pembeda antara Moi dan Bolly, kami melakukan penelitian kecil-kecilan mengenai jenis-jenis kucing dan sifatnya oleh karena itu para pemain tidak akan kesulitan untuk membedakan antara Moi dan Bolly.
Asset ID | Asset Name | Asset Type | File Format | Description | Authors | Usage Rights | Notes |
---|---|---|---|---|---|---|---|
001 | Moi Character | 2D Non Sprites | PNG | Player Character Model | Fathiya Nur Andiena | Owened | Character Sheet |
002 | Moi Idle | 2D Sprites | PNG | Character Movement Pattern | Fathiya Nur Andiena | Owened | Image sequence so it can be animated |
003 | Moi Walk | 2D Sprites | PNG | Character Movement Pattern | Fathiya Nur Andiena | Owened | Image sequence so it can be animated |
004 | Moi Jump | 2D Sprites | PNG | Character Movement Pattern | Fathiya Nur Andiena | Owened | Image sequence so it can be animated |
005 | Bolly Character | 2D Non Sprites | PNG | Player Character Model | Fathiya Nur Andiena | Owened | Character Sheet |
006 | Bolly Idle | 2D Sprites | PNG | Character Movement Pattern | Fathiya Nur Andiena | Owened | Image sequence so it can be animated |
007 | Bolly Walk | 2D Sprites | PNG | Character Movement Pattern | Fathiya Nur Andiena | Owened | Image sequence so it can be animated |
008 | Bolly Jump | 2D Sprites | PNG | Character Movement Pattern | Fathiya Nur Andiena | Owened | Image sequence so it can be animated |
009 | Background | 2D Non Sprites | PNG | Main Game Background | Zhamir Mustafid | Owened | |
010 | Platform | 2D Sprites | PNG | Land Tilemaps | Zhamir Mustafid | Owened | |
011 | Boxes | 2D Sprites | PNG | Interactive Obstacles | Zhamir Mustafid | Owened | |
012 | Door | 2D Sprites | PNG | Door to Open the Next Level | Zhamir Mustafid | Owened | |
013 | In-game Button | 2D Sprites | PNG | Interactive Object | Zhamir Mustafid | Owened | Image sequence so it can be animated |
014 | Spikes | 2D Sprites | PNG | Dangerous Trap for Character | Zhamir Mustafid | Owened | |
015 | Coins | 2D Sprites | PNG | Collected Objects | Zhamir Mustafid | Owened | |
016 | Key | 2D Sprites | PNG | Collected Object | Zhamir Mustafid | Owened | |
017 | Main Menu BG | 2D Non Sprites | PNG | Main Menu UI Background | Zhamir Mustafid | Owened | |
018 | Menu Bubble 1 | 2D Non Sprites | PNG | UI for Game | Zhamir Mustafid | Owened | |
019 | Menu Bubble 2 | 2D Non Sprites | PNG | UI for Game | Zhamir Mustafid | Owened | |
020 | Menu Bubble 3 | 2D Non Sprites | PNG | UI for Game | Zhamir Mustafid | Owened | |
021 | Play Text | 2D Non Sprites | PNG | UI to Start the Game | Zhamir Mustafid | Owened | |
022 | Settings Text | 2D Non Sprites | PNG | UI to Open Settings Menu | Zhamir Mustafid | Owened | |
023 | Quit Text | 2D Non Sprites | PNG | UI to Quit the Game | Zhamir Mustafid | Owened | |
024 | Reset Button | 2D Non Sprites | PNG | UI to Restart the Level | Zhamir Mustafid | Owened | Image sequence so it can be animated |
025 | Pause Button | 2D Non Sprites | PNG | UI to Pause the Game | Zhamir Mustafid | Owened | Image sequence so it can be animated |
026 | Panel 1 | Animation | MP4 | Animation for Opening Cutscene | Fathiya Nur Andiena | Owened | Layers of Image that can be animated |
027 | Panel 2 | Animation | MP4 | Animation for Opening Cutscene | Fathiya Nur Andiena | Owened | Layers of Image that can be animated |
028 | Panel 3 | Animation | MP4 | Animation for Opening Cutscene | Fathiya Nur Andiena | Owened | Layers of Image that can be animated |
029 | Panel 4 | Animation | MP4 | Animation for Opening Cutscene | Fathiya Nur Andiena | Owened | Layers of Image that can be animated |
030 | Panel 5 | Animation | MP4 | Animation for Opening Cutscene | Fathiya Nur Andiena | Owened | Layers of Image that can be animated |
031 | Panel 6 | Animation | MP4 | Animation for Opening Cutscene | Fathiya Nur Andiena | Owened | Only Added SFX |
032 | Panel 7 | Animation | MP4 | Animation for Opening Cutscene | Fathiya Nur Andiena | Owened | Layers of Image that can be animated |
033 | Panel 8 | Animation | MP4 | Animation for Opening Cutscene | Fathiya Nur Andiena | Owened | Layers of Image that can be animated |
034 | Panel 9 | Animation | MP4 | Animation for Opening Cutscene | Fathiya Nur Andiena | Owened | Layers of Image that can be animated |
035 | Panel 10 | Animation | MP4 | Animation for Opening Cutscene | Fathiya Nur Andiena | Owened | Layers of Image that can be animated |
036 | Panel 11 | Animation | MP4 | Animation for Opening Cutscene | Fathiya Nur Andiena | Owened | Layers of Image that can be animated |
037 | END Cutscene 1 | Animation | MP4 | Animation for Ending Cutscene | Fathiya Nur Andiena | Owened | Layers of Image that can be animated |
038 | END Cutscene 2 | Animation | MP4 | Animation for Ending Cutscene | Fathiya Nur Andiena | Owened | Layers of Image that can be animated |
039 | END Cutscene 3 | Animation | MP4 | Animation for Ending Cutscene | Fathiya Nur Andiena | Owened | Layers of Image that can be animated |
040 | OP Cutscene | Animation | MP4 | Edited Opening Cutscenes | Fathiya Nur Andiena | Owened | Panel 1 - 10 that has been combined into a comic sheet and animated, then being combined with Panel 11 plus SFX and BGM |
041 | END Cutscene | Animation | MP4 | Edited Ending Cutscenes | Fathiya Nur Andiena | Owened | Combination of END Cutscene 1 - 3 that has been edited plus SFX and BGM |